Other MTG cards illustrated by Robh Ruppel
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Retromancer
(Urza's Saga)
Robh Ruppel
Whenever this creature becomes the target of a spell or ability, this creature deals 3 damage to that spell or ability's controller.


Retromancer
(Urza's Saga)
Robh Ruppel
Whenever this creature becomes the target of a spell or ability, this creature deals 3 damage to that spell or ability's controller.

Disciple of Grace
(Urza's Saga)
Robh Ruppel
Protection from black Cycling {2} ({2}, Discard this card: Draw a card.)

Disciple of Grace
(Urza's Saga)
Robh Ruppel
Protection from black Cycling {2} ({2}, Discard this card: Draw a card.)

Mystifying Maze
(Magic 2011)
Robh Ruppel
{T}: Agrega {1} a tu reserva de maná. {4}, {T}: Exilia la criatura atacante objetivo que controla un oponente. Al comienzo del próximo paso final, regrésala al campo de batalla girada bajo el control de su propietario.

Mystifying Maze
(Commander 2017)
Robh Ruppel
{T}: Aggiungi {C} alla tua riserva di mana. {4}, {T}: Esilia una creatura attaccante bersaglio controllata da un avversario. All'inizio della prossima sottofase finale, rimettila sul campo di battaglia TAPpata sotto il controllo del suo proprietario.

Retromancer
(Urza's Saga)
Robh Ruppel
Whenever this creature becomes the target of a spell or ability, this creature deals 3 damage to that spell or ability's controller.

Opal Acrolith
(Urza's Saga)
Robh Ruppel
Whenever an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 2/4 Soldier creature. {0}: This permanent becomes an enchantment.

Retromancer
(Urza's Saga)
Robh Ruppel
Whenever this creature becomes the target of a spell or ability, this creature deals 3 damage to that spell or ability's controller.

Disciple of Grace
(Urza's Saga)
Robh Ruppel
Protection from black Cycling {2} ({2}, Discard this card: Draw a card.)

Mystifying Maze
(Commander 2017)
Robh Ruppel
{T}:あなたのマナ・プールに{C}を加える。 {4}, {T}:対戦相手がコントロールする攻撃クリーチャー1体を対象とし、それを追放する。次の終了ステップの開始時に、それをオーナーのコントロール下でタップ状態で戦場に戻す。

Blood Tithe
(Magic 2011)
Robh Ruppel
Chaque adversaire perd 3 points de vie. Vous gagnez autant de points de vie que ceux perdus de cette manière.
Le Trône Pourpre est peut-être vacant, mais ses coffres sont pleins.

Opal Acrolith
(Urza's Saga)
Robh Ruppel
Whenever an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 2/4 Soldier creature. {0}: This permanent becomes an enchantment.

Mystifying Maze
(Commander 2017)
Robh Ruppel
{T}: Adicione {C} à sua reserva de mana. {4}, {T}: Exile a criatura alvo atacante que um oponente controla. No início da próxima etapa final, devolva-a ao campo de batalha virada sob o controle de seu dono.

Retromancer
(Urza's Saga)
Robh Ruppel
Whenever this creature becomes the target of a spell or ability, this creature deals 3 damage to that spell or ability's controller.

Opal Acrolith
(Urza's Saga)
Robh Ruppel
Whenever an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 2/4 Soldier creature. {0}: This permanent becomes an enchantment.

Disciple of Grace
(Urza's Saga)
Robh Ruppel
Protection from black Cycling {2} ({2}, Discard this card: Draw a card.)

Disciple of Grace
(Urza's Saga)
Robh Ruppel
Protection from black Cycling {2} ({2}, Discard this card: Draw a card.)

Disciple of Grace
(Urza's Saga)
Robh Ruppel
Protection from black Cycling {2} ({2}, Discard this card: Draw a card.)

Blood Tithe
(Magic 2011)
Robh Ruppel
Каждый оппонент теряет 3 жизни. Вы получаете столько жизней, сколько их было потеряно таким образом.
Багровый Трон пустует, но казна его полна.

Disciple of Grace
(Urza's Saga)
Robh Ruppel
Schutz vor Schwarz Umwandlung 2

Mystifying Maze
(Commander 2017)
Robh Ruppel
{T}: Agrega {C} a tu reserva de maná. {4}, {T}: Exilia la criatura atacante objetivo que controla un oponente. Al comienzo del próximo paso final, regrésala al campo de batalla girada bajo el control de su propietario.

Opal Acrolith
(Urza's Saga)
Robh Ruppel
Whenever an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 2/4 Soldier creature. {0}: This permanent becomes an enchantment.

Opal Acrolith
(Urza's Saga)
Robh Ruppel
Whenever an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 2/4 Soldier creature. {0}: This permanent becomes an enchantment.

Mystifying Maze
(Magic 2011)
Robh Ruppel
{T}:あなたのマナ・プールに{1}を加える。 {4}, {T}:いずれかの対戦相手がコントロールする攻撃しているクリーチャー1体を対象とし、それを追放する。 次の終了ステップの開始時に、それをオーナーのコントロール下でタップ状態で戦場に戻す。

Mystifying Maze
(Magic 2011)
Robh Ruppel
{T}: добавьте {1} в ваше хранилище маны. {4}, {T}: изгоните целевое атакующее существо под контролем оппонента. В начале следующего заключительного шага верните его на поле битвы повернутым под контролем его владельца.

Blood Tithe
(Magic 2011)
Robh Ruppel
Jeder Gegner verliert 3 Lebenspunkte. Du erhältst so viele Lebenspunkte dazu, wie auf diese Weise Lebenspunkte verloren wurden.
Der Purpurthron mag verwaist sein, aber die Schatzkammer ist voll.

Mystifying Maze
(Magic 2011)
Robh Ruppel
{T}: Adicione {1} à sua reserva de mana. {4}, {T}: Exile a criatura alvo atacante que um oponente controla. No início da próxima etapa final, devolva-a ao campo de batalha virada sob o controle de seu dono.

Retromancer
(Urza's Saga)
Robh Ruppel
Whenever this creature becomes the target of a spell or ability, this creature deals 3 damage to that spell or ability's controller.

Opal Acrolith
(Urza's Saga)
Robh Ruppel
Whenever an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 2/4 Soldier creature. {0}: This permanent becomes an enchantment.

Mystifying Maze
(Magic 2011)
Robh Ruppel
{T}:加{1}到你的魔法力池中。 {4},{T}:放逐目標由對手操控、且進行攻擊的生物。 在下一個結束步驟開始時,將它在其擁有者的操控下橫置移回戰場。

Blood Tithe
(Magic 2011)
Robh Ruppel
Cada oponente pierde 3 vidas. Ganas vidas igual a la cantidad de vida perdida de esta manera.
El Trono Carmesí puede estar vacío, pero sus arcas están llenas.

Opal Acrolith
(Urza's Saga)
Robh Ruppel
Wenn einer Deiner Gegner erfolgreich einen Kreaturenzauber spricht und der Opal-Akrolith eine Verzauberung ist, wird der Opal-Akrolith zu einer 2/4 Kreatur, die als Wächter zählt. 0: Der Opal-Akrolith wird zu einer Verzauberung.

Disciple of Grace
(Urza's Saga)
Robh Ruppel
Protection from black Cycling {2} ({2}, Discard this card: Draw a card.)

Mystifying Maze
(Magic 2011)
Robh Ruppel
{T}: Aggiungi {1} alla tua riserva di mana. {4}, {T}: Esilia una creatura attaccante bersaglio controllata da un avversario. All'inizio della prossima sottofase finale, rimettila sul campo di battaglia TAPpata sotto il controllo del suo proprietario.

Retromancer
(Urza's Saga)
Robh Ruppel
Wenn der Retroshino Ziel eines Zauberspruchs oder einer Fähigkeit ist, fügt er dem Beherrscher dieses Zauberspruchs oder der Fähigkeit 3 Schadenspunkte zu.

Retromancer
(Urza's Saga)
Robh Ruppel
Whenever this creature becomes the target of a spell or ability, this creature deals 3 damage to that spell or ability's controller.

Opal Acrolith
(Urza's Saga)
Robh Ruppel
Whenever an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 2/4 Soldier creature. {0}: This permanent becomes an enchantment.

Mystifying Maze
(Commander 2017)
Robh Ruppel
{T}: Erhöhe deinen Manavorrat um {C}. {4}, {T}: Schicke eine angreifende Kreatur deiner Wahl, die ein Gegner kontrolliert, ins Exil. Bringe sie zu Beginn des nächsten Endsegments getappt unter der Kontrolle ihres Besitzers ins Spiel zurück.

Mystifying Maze
(Magic 2011)
Robh Ruppel
{T}:加{1}到你的法术力池中。 {4},{T}:放逐目标由对手操控、且进行攻击的生物。 在下一个结束步骤开始时,将它在其拥有者的操控下横置移回战场。

Disciple of Grace
(Urza's Saga)
Robh Ruppel
Protection from black Cycling {2} ({2}, Discard this card: Draw a card.)

Mystifying Maze
(Magic 2011)
Robh Ruppel
{T} : Ajoutez {1} à votre réserve. {4}, {T} : Exilez une créature attaquante ciblée qu'un d'adversaire contrôle. Au début de la prochaine étape de fin, renvoyez-la sur le champ de bataille engagée, sous le contrôle de son propriétaire.

Blood Tithe
(Magic 2011)
Robh Ruppel
Ogni avversario perde 3 punti vita. Guadagni tanti punti vita quanti sono i punti vita persi in questo modo.
Il Trono Cremisi forse è vuoto, ma i suoi forzieri sono strapieni.


Mystifying Maze
(Magic 2011)
Robh Ruppel
{T}: Erhöhe deinen Manavorrat um {1}. {4}, {T}: Schicke eine angreifende Kreatur deiner Wahl, die ein Gegner kontrolliert, ins Exil. Bringe sie zu Beginn des nächsten Zugendesegments getappt unter der Kontrolle ihres Besitzers ins Spiel zurück.

Blood Tithe
(Magic 2011)
Robh Ruppel
各対戦相手はそれぞれ3点のライフを失う。 あなたはこれにより失われたライフに等しい点数のライフを得る。
真紅の玉座は空いているかもしれないが、その宝物庫は満ちている。

Opal Acrolith
(Urza's Saga)
Robh Ruppel
Whenever an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 2/4 Soldier creature. {0}: This permanent becomes an enchantment.

Retromancer
(Urza's Saga)
Robh Ruppel
Whenever this creature becomes the target of a spell or ability, this creature deals 3 damage to that spell or ability's controller.

Mystifying Maze
(Commander 2017)
Robh Ruppel
{T} : Ajoutez {C} à votre réserve. {4}, {T} : Exilez une créature attaquante ciblée qu'un d'adversaire contrôle. Au début de la prochaine étape de fin, renvoyez-la sur le champ de bataille engagée, sous le contrôle de son propriétaire.

Blood Tithe
(Magic 2011)
Robh Ruppel
Cada oponente perde 3 pontos de vida. Você ganha uma quantidade de pontos de vida igual aos pontos de vida perdidos dessa maneira.
O Trono de Crimson pode estar vazio, mas seus cofres estão cheios.

Mystifying Maze
(Commander 2017)
Robh Ruppel
{T}: Add {C}. {4}, {T}: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.

Mystifying Maze
(Magic 2011)
Robh Ruppel
{T}: Add {C}. {4}, {T}: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.

Blood Tithe
(Magic 2011)
Robh Ruppel
Each opponent loses 3 life. You gain life equal to the life lost this way.
The Crimson Throne may be empty, but its coffers are full.

Opal Acrolith
(Urza's Saga)
Robh Ruppel
Whenever an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 2/4 Soldier creature. {0}: This permanent becomes an enchantment.

Disciple of Grace
(Urza's Saga)
Robh Ruppel
Protection from black Cycling {2} ({2}, Discard this card: Draw a card.)
Beauty is beyond law.

Retromancer
(Urza's Saga)
Robh Ruppel
Whenever this creature becomes the target of a spell or ability, this creature deals 3 damage to that spell or ability's controller.
"If one harm us, strike them in return. So sayeth the bey."